Case study 1: Peer Feedback in 2nd year Science Module
Faculty of Education and Theology
Project lead: Anita Backhouse, Ian Wilson
The 2QTS40 science module has a great deal of emphasis on collaborative group work as part of the module assessment. This is very well received by the students and they particularly value the opportunity to engage in peer feedback and a detailed small group discussion and evaluation of the activities.
All students in each teaching group are assigned to a sub-group of 6 students, so there are 5 sub-groups within each teaching group and 5 teaching groups in total. As part of the assessment each sub-group is required to produce a science display on a given topic.
The iPads were used by students to provide electronic peer feedback on each teaching groups display. Using Notability (a note taking app), the student were able to take a picture of each display and provide detailed comments and feedback (typed or handwritten) about the display by annotating the picture.
Once all the feedback was recorded the students used the Dropbox feature within Notability to upload the feedback document to a dedicated folder in Dropbox. The Dropbox account was setup prior to the class by the project lead and the details of the account were shared with students during the hands on workshop.
Case study 2: 3D anatomy app for Analysing Movement module
Faculty of Health and Life Sciences
Project lead: Alison Laver-Fawcett, Kerry Sorby, Janet Golledge, Stephen Wey
The 3D anatomy app Muscle System Pro III was used with occupational therapy students in one of six workshop groups on the level 1 module Analysing Movement. Previously, one of the project leads used the app and it was well received by OT students.
This project enabled the students to interact in the workshop by accessing the resource via the iPad. Previously, the app had only been used by the tutor for demonstrations on the classrooms projector.
It was evident from the workshop that students were more engaged and use of the app promoted more discussion around the subject matter. Other benefits of the app were:
- high quality 3D images of the human body
- the ability to zoom into portions of the muscle system
- the ability to rotate the complete or portions being viewed
- interactive media
- detailed descriptions of the muscles
- a searchable index for muscles
- the ability to peel back layers to reveal underlying tendons and bones.