Gamification and the Undergraduate Research Conference

The student-led Undergraduate Research Conference takes place on Wednesday 22 October 10-4pm in De Grey Court, and will celebrate a variety of undergraduate research which has recently taken place at York St John University. It will also offer advice and information for those thinking about postgraduate study.

This year, in order to add an extra element of fun, encourage interaction amongst delegates, and to stimulate engagement with the conference, we have decided to ‘gamify‘ the event. The leaderboard (below) will track delegates engagement with a series of challenges based around the use of Twitter and an online Student Researcher Scheme quiz.

#YSJURC Conference Game Challenges

Welcome to the Undergraduate Research Conference Game!

The winner will also earn an Open Badge!

The winner will also earn an Open Badge!

Prizes: The student at the top of the Leaderboard by the end of the afternoon will win…an iPod Nano! The runner-up will receive a copy of ‘The Undergraduate Research Handbook’.

Points will be awarded for the following activities:

Before and during the conference…

1. Each Tweet with the #YSJURC hashtag is worth 1 point

2. Retweets and @mentions earn you additional points

3. Photo Challenge: Tweet a photo of yourself with one or more of the conference presenters (poster/case study/workshop) using the hashtag #YSJURC

4. Complete the Students as Researchers Scheme quiz (for as many points as you can get out of 10):

Students as Researchers Scheme Quiz

View The Leaderboard:

We hope the game will increase user engagement, increase social interaction and make the conference even more enjoyable for those attending!


Phil Vincent

Phil’s focus is to work across Faculties to support the implementation of the Academic Strategy, and in particular contribute to the effective development and implementation of technology enhanced learning.

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